Counter-Strike: 18 years of Insane and Iconic Plays: Dust 2’s Greatest Hits (CS:GO, Source and 1.6)

To say Dust 2 is a staple in Counter-Strike would be one hell of an understatement. Since its release in CS 1.1, it has become the quintessential CS map.

In this video we’ll be taking you on a tour through all the iconic spots on Dust 2, reliving all the iconic moments.

That means we’ll start from the B bombsite and Tuns, move on to Mid and the infamous double doors, all the way to the Catwalk and Long A over at the A bombsite.

We’re also going to be taking a trip back in time, to some of the best plays we could find from competitive Source and 1.6


Tides of Vengeance Part 2 Goes Live January 22

There’s plenty to look forward to when Tides of Vengeance Part 2 goes live on January 22. Watch our Survival Guide to learn more.

New Raid: Battle of Dazar’alor

The Alliance will strike at the heart of the Zandalari empire—while the defenders of the Horde will rally to their new allies’ defense—in an epic new raid, Battle of Dazar’alor. This new raid provides both Horde and Alliance players with unique encounters for their faction—along with the opportunity to play through events from the opposite faction’s viewpoint.

PvP Season 2 Begins

PvP Season 2 will begin and introduce an updated Conquest reward schedule, mounts, and gear. Players who earn 500 Conquest points in a given week through PvP activities including Arenas, Battlegrounds, and Assaults in War Mode will be still be able to choose a piece of gear from each week’s selection; in addition, they’ll now earn a Quartermaster’s Coin, which can be collected and ultimately used to upgrade pieces from this season’s Sinister Gladiator PvP set.

Mythic Keystone Dungeon Season 2 Begins

The new Mythic Keystone Dungeon season opens opportunities for new rewards and a new challenge with the new seasonal affix: Reaping. High-level Keystones will now summon Bwonsamdi, the Loa of Death, to wreak some spectral havoc upon players’ dungeon run. As heroes kill enemies, the vanquished spirits will continue to linger in the mortal realm. At certain points throughout the dungeon, Bwonsamdi will resurrect these twisted souls, who will swarm the unfortunate adventurers in a final act of vengeance.

Azerite Armor Updates

With the release of Season 2, we’re introducing new epic Azerite pieces from PvP Season 2, the Battle of Dazar’alor raid, World Quest Emissaries, and from the Mythic Keystone vendor Thaumaturge Vashreen in Zuldazar and Boralus. These new items will have a fifth ring with additional new trait options.

Content Difficulty and Rewards Changes

With a new season upon us and the Dazar’alor raid dungeon opening, we wanted to share some additional information on the changes coming to a variety of dungeon and outdoor world encounters including increases to both difficulty and rewards.

New Maximum Item Level: With great challenges come great rewards and the maximum possible item level will go up to 425.
Battle for Darkshore Warfront: Battle for Darkshore rewards will also increase to 400 from both the outdoor boss and from Warfront quest that can be completed once per cycle. The difficulty of the Warfront will increase however, and the item level required to queue will increase to 335. These changes will go into effect after the current Warfront cycle has ended. Until that time, players will still receive Season 1 rewards.

World Quest Emissary Rewards: World Quest Emissary weapon and armor rewards will also now scale up to 385 based on the player’s own item level. Rewards from the original Battle for Azeroth Launch World bosses will remain at item level 355 to stay on par with Uldir.

Dungeon Rewards and Difficulty: The difficulty of Heroic and Mythic dungeons will also be increase as follows:  Normal–340, Heroic–355, and Mythic– 370(baseline)

Mythic Keystone Dungeons and PvP: During the first week of Season 2 Mythic Keystone Dungeon rewards will be capped at Mythic 6 quality (item level 385). PvP Season 2 end-of-match rewards will be capped at 385.

Seals of Wartorn Fate: Seals of Wartorn Fate are not being reset and this same currency can be used for Battle of Dazar’alor and Season 2 bonus rolls; the cap on how many can be held at once remains at 5.

For additional insights on these changes, read the developer forum post.



High Level ‘Pokemon Go’ Accounts are Disappearing

A new Pokemon Go bug is causing players’ accounts to disappear and there’s no update as to when they’ll return.

For months, a few Pokemon Go players have claimed that their high level accounts have disappeared without warning with little explanation or assurances that their account will be recovered.We’ve seen a few reports of this occurring on Reddit or Twitter, all with similar stories. Players will get a “Failed to game data from the server” error and will be locked out of the game entirely. When they contact Niantic Support, Niantic will either respond that the account doesn’t exist, or that they’re aware of the issue and are trying to resolve it.


Although it seemed like a handful of isolated incidents at first, the problem has grown large enough to attract the attention of /r/TheSilphRoad, one of the largest Pokemon Go communities on the Internet. Today, players started sharing information about the bug and discovered that, in addition to locking players out of their accounts, this bug also affects any gym that has a Pokemon from an account that disappeared. Attempting to interact any gym that has a Pokemon connected to one of these bugged accounts will cause the game to crash, effectively blocking the gym out of the game.

Niantic hasn’t explained how or why the bug happens, and players haven’t been able to find a link between the players who are affected. Various support responses claim that the bug affects only “a small subset” of players, but there’s no word on when the bug will be fixed or if more players are at risk.

Overall, there’s a feeling of frustration among Pokemon Go players, especially as its affecting both active players and with other players’ abilities to interact with gyms. Hopefully, Niantic provides an update about this situation soon.


Red Dead Redemption 2

Red Dead Redemption 2 – how to get the best ending

Looking to get the best ending in Red Dead Redemption 2? We’ll lasso you around the head and pull you in the right direction towards the game’s climactic finish.

Obviously, spoilers for Red Dead Redemption 2 follow – big, whopping spoilers that you won’t want to read unless you’re really looking to get the best ending and not be disappointed when the credits roll.


Right, our cowboy gloves are off. You’ve been warned.

During Arthur’s final mission in Chapter 6, you are presented with a choice: help John or follow the money.

Help John
If you decide to help John, you will fight your way up the mountain with him before agreeing to hold off the Pinkerton agents to allow him to escape.

Once you’ve fought them off, Micah will turn up for a scrap. Arthur still dies if you win the fight, but he gets a peaceful death, looking out over the mountain.

Go for the money
If you go for the money, it plays out largely the same. The difference is that you fight back to the camp and head into the cave for the money. On the way out, you fight Micah in the burning remnants of the camp.

Which Red Dead Redemption 2 ending is the best?

While they’re both similar, helping John feels much more in line with Arthur’s character at this point. He’s seeking redemption, he’s a dying man, why would he even need the money?

If you’re looking for a bittersweet payoff, I’d recommend going down the John route, which seems to be the canon choice – after all, it’s the option the game selects if you don’t choose.

Arthur also makes it clear throughout the story that he isn’t a fan of revenge, so why would he go hunting for Micah instead of helping his friend? Exactly. You know what to do.


Anubaraks small adventure in Hero League


Heroic Deals: January 15 – January 22, 2019

Heroic Deals latest round of Heroic Deals offers 50% off select Heroes, and brings a fresh set of skins and mounts into the featured item rotation. Check out the Hero sales and featured items listed below, and then head in-game to add them to your collection before this offer expires on January 22.


Read more at home Blizzard



Star Trek Discovery Season Premiere Review (Spoilers)

Pokemon Go Limited Research Event (Tomorrow Only): Start Time, Research Rewards, And More

Niantic is kicking off a new type of event in Pokemon Go this weekend. On Saturday, January 19, the studio is holding the game’s first-ever Limited Research event, which will feature special Field Research tasks–and an opportunity to catch a new Shiny Pokemon–for a limited time.

Much like Pokemon Go’s monthly Community Days, the Limited Research event will only run for three hours. During that window of time, you’ll be able to receive special Limited Research tasks when you spin the Photo Disc at a PokeStop. These tasks can be completed at any time after you’ve obtained them, but they’ll only be distributed during the event hours, and you’ll only get one from each PokeStop you visit.

Every Limited Research task will culminate in an encounter with Feebas, the first form of the majestic Water Pokemon Milotic. Additionally, Niantic says you’ll have a chance of coming across a Shiny Feebas, making this the first time this particular Shiny will be available in the game. You can find the event hours for each region below.

On top of the Limited Research event, Niantic is holding a big Hoenn celebration in Pokemon Go right now. Until January 29, Gen 3 Pokemon will appear much more frequently in the wild. Moreover, you’ll have a chance of catching Shiny variants of Zigzagoon and Taillow, while any Shroomish you evolve into Breloom will learn the move Grass Knot.

The Gen 3 Legendaries Groudon and Kyogre have also returned as part of the Hoenn celebration, giving you another chance to add them to your collection. There are new Field Research tasks revolving around Gen 3 Pokemon as well, and new avatar items based on Team Aqua and Team Magma–the villainous teams from Ruby and Sapphire–are available in the game’s Style Shop.

Pokemon Go Limited Research Event Schedule

– The Americas and Greenland

11 AM – 2 PM PT
2 PM – 5 PM ET

– Europe, Middle East, and Africa

10 AM – 1 PM UTC

– Asia-Pacific

12 PM – 3 PM JST (January 20)


Destiny 2: Where Is Xur? Location And Exotic Weapons And Armor Guide (Jan. 18-22)

The Iron Banner is in full swing and the final Forge of The Black Armory has been unlocked, so there’s plenty to do in Destiny 2 this week. The weekend also means that Xur ventures back into the solar system, ready to sell to Guardians from his batch of Year One Exotic weapons and armor. If you’re still chasing Izanagi’s Burden and have to wait three more weeks to complete the Dreaming City’s Shattered Throne, Xur’s offerings might tide you over.

You’ll find Xur on Io this week. Head to the Giant’s Scar region, then ride your sparrow north to look for a cave in the northwest wall of the area. As is always the case, he’s offering three pieces of Exotic armor, one for each class, and an Exotic weapon. While all copies of Exotic guns are identical, it’s worth checking out Xur’s armor: Each piece of Exotic armor gets random perk roles, which means you might be able to buy a more useful version of something you already have.

Destiny 2_20190118091723

This week’s Exotic weapon is Vigilance Wing, an Exotic pulse rifle that packs a punch. Instead of the usual three-round burst of weapons in the pulse rifle class, Vigilance Wing fires five rounds with each pull of the trigger. It also gets more accurate when you’re the last living person on your fireteam, which includes amping up your recovery time to make you a little more likely to survive–which makes it great for Crucible.

In the armor department, Hunters can snag the Orpheus Rig boots, which give you more shots in the Moebius Quiver version of the Shadowshot super, and gives you back ability energy for each enemy you tether with your Shadowshot arrows. For Warlocks, it’s the Varity’s Brow helmet, which is great if you have an energy weapon you particularly like. The helmet restores grenade energy for each energy weapon kill you make, for nearby allies as well as yourself. Finally, Titans get Hallowfire Heart, a chest armor piece that amps up the recharge rate of your solar abilities, especially when your Super is active.

Here are all the Exotics Xur offers this week and what they’ll cost you:

  • Vigilance Wing (Exotic pulse rifle) — 29 Legendary Shards
  • Hallowfire Heart (Exotic Titan chest armor) — 23 Legendary Shards
  • Orpheus Rig (Exotic Hunter leg armor) — 23 Legendary Shards
  • Verity’s Brow (Exotic Warlock helmet) — 23 Legendary Shards

You can also buy a Fated Engram, if you can afford it. Dropping 97 Legendary Shards on the item will grant you one Year One Exotic you don’t already have for that character. Xur also offers the Five of Swords challenge card for free, which allows you to add difficulty modifiers that increase your score in Nightfall runs.

The Iron Banner this weekend also means you have something to do while we wait on the next big event of Destiny 2’s ongoing content rollout. That’s another Exotic weapon quest, known as The Draw, which drops on January 29. If you’re hungry for even more Exotics, check out our guide for hunting down Jotunn, one of The Black Armory’s best.


Bungie Teases “Future Experiences” For Destiny After Splitting With Activision

Activision and Bungie broke up recently, with Bungie getting the rights to Destiny and announcing it will self-publish the sci-fi series going forward. Now, for the first time Destiny’s franchise director, Luke Smith, is speaking out about the breakup and what it means. OK, so Smith did already respond with a fiery tweet, but this is his first full statement on the matter.

Speaking on behalf of the Destiny team, Smith started off his note by thanking Activision for supporting Bungie and the Destiny franchise over the years. Bungie and Activision locked down a 10-year publishing deal back in 2010 for a game that we now know is Destiny. The first game was released in 2014 with a sequel arriving in 2017, in addition to numerous expansions. Activision was behind Destiny and Bungie in a big way, even if the relationship isn’t continuing. Smith also thanked Destiny support studios High Moon and Vicarious Visions, the latter of which continues to work on a new piece of content for Destiny 2. Smith teased that Vicarious Visions is “currently readying their Destiny swan song with content that will appear in the upcoming Season of [Redacted].”

After this, however, it remains to be seen if Bungie will enlist the help of other outside studios to work on new Destiny content or if Bungie will develop everything in-house. We also don’t know what this move means for High Moon and Vicarious Visions; it’s possible that the studios, which are owned by Activision, will shift to other projects within the publisher.

On a short-term basis, Smith said Bungie is committed to releasing all of the Annual Pass content for Destiny 2 that it promised to deliver. Smith also said Destiny 2’s recent Black Armory release was a learning experience of sorts for Bungie.

“We’ve learned a lot from Black Armory that we will apply to future releases, most notably that we’d like the beginning experiences of content drops to be a better point of convergence for the playerbase,” he said. “In Black Armory, we set the Power requirement for the first forge too high, and that meant it wasn’t a great chance to jump into some new content. We want to find the line between new content that many players can play, and aspirational content for players to progress toward. We’re exploring improvements to catch-up mechanics for players in upcoming seasons.”

On a longer timeline, Smith said Destiny fans can rest assured that Bungie is “committed to Destiny.” Now that Activision is out of the picture, Bungie controls its destiny (sorry).

“We created the universe and we hold its future entirely in our hands,” Smith said. “The vast majority of the team is hard at work envisioning future experiences, enemies, and ways to play the Guardian you’ve been building since 2014. We’re going to keep doing that.”

Without the help of an established, global publishing leader like Activision, it sounds like Bungie is moving fast to determine the best way forward.

“We’re thinking about what it means to be truly independent, what it means to self-publish, and crucially, what Destiny’s future can now look like for our players,” Smith said. “It was a busy Fall, and it is going to be a busy year. When I look ahead and think about Destiny and where it could go, I see a bright future, with roots in a memorable past. Not everything has been lost in the dark corners of time. See you soon.”

On the immediate horizon for Destiny are changes to Super Abilities, and fine-tuning for weapon balance in the forthcoming 2.1.4 update. A number of changes for the Black Armory are also planned for the next update; head to Bungie’s website to see a full rundown of the changes.

Destiny 3 is expected to launch in 2020, according to an analyst, who also said Bungie likely paid Activision a fee to end its publishing arrangement. In addition to more Destiny content, Bungie recently raised $100 million from Chinese internet company NetEase for non-Destiny projects, so it seems the studio is keeping itself very busy these days.